Frequently asked questions

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AgentCubes

The AgentCubes worlds are not rendering correctly. What can I do? (Windows)

Most likely this is an outdated driver problem. Older GPUs (graphics chips) or less powerful ones found often in laptops, particularly Intel ones, are notorious for not rendering OpenGL properly. If your CPU is not sufficiently powerful or if your system does not feature sufficient video memory then there may be little that can be done. However, in most cases updating your video driver will fix things.

If you do not know what graphics chip you have, you can launch AgentCubes, and the first screen does a hardware test and will tell you. Start up AgentCubes and the screen with the rotating cubes has your hardware information on it. You can also use the About AgentCubes function to access this diagnostic tool. To update your video driver locate instructions on the web. There are options in your Windows control panel to update the video drivers. Sometimes this process is not entirely successful and you are better off going to the vendor support of your video hardware. For instance, if you have Intel video hardware you check the Intel Driver Update Center. Here you can find what you need, and follow the installation instruction. AgentCubes should render properly once this is done.


Will my computer be able to run AgentCubes? What are the requirements?


- You know you're in AgentCubes Lite when...

AgentCubes runs in a Free Downloadable Lite Mode when no Registration Key has been purchased or entered.
You know you're running in Lite Mode when many of the Actions and Conditions are greyed out and will not respond when you click on them.
If you would like to run a fully-functioning version of AgentCubes, *purchase a key, and enter it when prompted as AgentCubes is starting.


- How can I add agents in the z-plane with the multi agent insert tool?

Normally when you click and drag with with the multi agent insert tool, it will add agents in the x-y plane as you drag.  If you hold down the shift key while dragging the mouse up or down, it will add or remove stacks of agents to the z plane. 




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