Difference between revisions of "Crystalmoonkeep Design"
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imported>Loon911 |
imported>Loon911 |
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− | [[Image:Crystalmoonkeep.png|600px| | + | [[Image:Crystalmoonkeep.png|center|600px|Crystalmoonkeep.png]] |
− | Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms. | + | Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms. |
− | == Extensions == | + | == Extensions == |
− | *You can make more levels and or make enemy's. | + | *You can make more levels and or make enemy's. |
− | *You could also make a maze to find the gold! | + | *You could also make a maze to find the gold! |
*Or you can do anything you want. | *Or you can do anything you want. | ||
+ | *'bala' | ||
[[Category:AgentCubes_Design]] | [[Category:AgentCubes_Design]] |
Revision as of 21:54, 30 November 2011
Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms.
Extensions
- You can make more levels and or make enemy's.
- You could also make a maze to find the gold!
- Or you can do anything you want.
- 'bala'