Difference between revisions of "Crystalmoonkeep Design"

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imported>Loon911
imported>Loon911
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[[Image:Crystalmoonkeep.png|600px|center]]
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[[Image:Crystalmoonkeep.png|center|600px|Crystalmoonkeep.png]]  
  
Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms.
+
Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms.  
  
== Extensions ==
+
== Extensions ==
  
*You can make more levels and or make enemy's.
+
*You can make more levels and or make enemy's.  
*You could also make a maze to find the gold!
+
*You could also make a maze to find the gold!  
 
*Or you can do anything you want.
 
*Or you can do anything you want.
 +
*'bala'
  
 
[[Category:AgentCubes_Design]]
 
[[Category:AgentCubes_Design]]

Revision as of 21:54, 30 November 2011

Crystalmoonkeep.png

Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms.

Extensions

  • You can make more levels and or make enemy's.
  • You could also make a maze to find the gold!
  • Or you can do anything you want.
  • 'bala'