Difference between revisions of "Crystalmoonkeep Design"
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− | [[Image:Crystalmoonkeep.png|600px| | + | [[Image:Crystalmoonkeep.png|center|600px|Crystalmoonkeep.png]] |
− | Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms. | + | Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms. |
+ | == Extensions == | ||
+ | |||
+ | *You can make more levels and or make enemy's. | ||
+ | *You could also make a maze to find the gold! | ||
+ | *Or you can do anything you want using Tim Henderson design. | ||
[[Category:AgentCubes_Design]] | [[Category:AgentCubes_Design]] |
Latest revision as of 16:54, 19 March 2012
Project by Tim Henderson to showcase some of the built-in textures. It only works in first-person mode, so simply select the main character (Player), put the game in first-person camera, and navigate around to explore the rooms.
Extensions
- You can make more levels and or make enemy's.
- You could also make a maze to find the gold!
- Or you can do anything you want using Tim Henderson design.