Difference between revisions of "Current-world Condition"
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imported>Andri (Created page with "Category:AgentCubes_Conditions") |
imported>Andri |
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+ | [[image:Current world condition.png|150px]] | ||
+ | |||
+ | <table cellpadding="10" cellspacing="0" border="0" width="100%"> | ||
+ | <tr> | ||
+ | <td align="left" valign="top" width="80"><b>Definition:</b></td> | ||
+ | <td align="left" valign="top" width="100%">The <strong>current-world</strong> condition checks if the agent executing it is in a certain world. This can be useful in game levels, for determining behavior based on which level your character is in.</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align="left" valign="top" width="80"><b>Parameters:</b></td> | ||
+ | <td align="left" valign="top" width="100%">[[World name parameter|world name]]</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td align="left" valign="top" width="80"><b>Example:</b></td> | ||
+ | <td align="left" valign="top" width="100%">??? game??? | ||
+ | [[Image:Current world condition example.png|500px]]</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | |||
[[Category:AgentCubes_Conditions]] | [[Category:AgentCubes_Conditions]] |
Revision as of 20:32, 17 June 2011
Definition: | The current-world condition checks if the agent executing it is in a certain world. This can be useful in game levels, for determining behavior based on which level your character is in. |
Parameters: | world name |
Example: | ??? game??? 500px |