Difference between revisions of "Switch-To-Birds-Eye-Camera Action"
Jump to navigation
Jump to search
imported>Mike |
imported>Corrina |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | [[Image:Birds eye.png| | + | [[Image:Birds eye.png|250px|Birds eye.png]] |
{| width="100%" cellspacing="0" cellpadding="10" border="0" | {| width="100%" cellspacing="0" cellpadding="10" border="0" | ||
|- | |- | ||
| width="80" valign="top" align="left" | '''Definition:''' | | width="80" valign="top" align="left" | '''Definition:''' | ||
− | | width="100%" valign="top" align="left" | '''switch to bird's eye camera''' action will | + | | width="100%" valign="top" align="left" | '''switch to bird's eye camera''' action:''will switch to the bird's eye camera ''<br> |
|- | |- | ||
| width="80" valign="top" align="left" | '''Parameters:''' | | width="80" valign="top" align="left" | '''Parameters:''' | ||
− | | width="100%" valign="top" align="left" | <span>none</span><u><br></u> | + | | width="100%" valign="top" align="left" | ''<span>none</span>''<u><br></u> |
|- | |- | ||
− | | width="80" valign="top" align="left" | '''Example:''' | + | | width="80" valign="top" align="left" | '''Example:''' |
− | | width="100%" valign="top" align="left" | '''Multiple Camera Options:''' In some games it might make sense to allow the user to switch between bird's eye camera and first person camera | + | | width="100%" valign="top" align="left" | '''Multiple Camera Options:''' In some games it might make sense to allow the user to switch between bird's eye camera and first person camera, one could use the '''Switch To Birds Eye Camera ''' action in conjunction with the '''Switch To First Person Camera '''action to switch between cameras. |
|} | |} | ||
[[Category:AgentCubes_Actions]] | [[Category:AgentCubes_Actions]] |
Latest revision as of 00:20, 21 April 2012
Definition: | switch to bird's eye camera action:will switch to the bird's eye camera |
Parameters: | none |
Example: | Multiple Camera Options: In some games it might make sense to allow the user to switch between bird's eye camera and first person camera, one could use the Switch To Birds Eye Camera action in conjunction with the Switch To First Person Camera action to switch between cameras. |