Difference between revisions of "Switch-To-First-Person-Camera Action"

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imported>Mike
imported>Corrina
 
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[[Image:Switch to first person camera.png|250px]]  
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[[Image:Switch to first person camera.png|250px|Switch to first person camera.png]]  
  
 
{| width="100%" cellspacing="0" cellpadding="10" border="0"
 
{| width="100%" cellspacing="0" cellpadding="10" border="0"
 
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| width="80" valign="top" align="left" | '''Definition:'''  
 
| width="80" valign="top" align="left" | '''Definition:'''  
| width="100%" valign="top" align="left" | '''switch to first person camera''' action will switch to the first person camera of the agent who triggered this action.&nbsp; <br>
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| width="100%" valign="top" align="left" | '''switch to first person camera''' action: ''will switch to the first person camera of the agent who triggered this action''&nbsp;&nbsp;<br>
 
|-
 
|-
 
| width="80" valign="top" align="left" | '''Parameters:'''  
 
| width="80" valign="top" align="left" | '''Parameters:'''  
| width="100%" valign="top" align="left" | <span>none</span><u><br></u>
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| width="100%" valign="top" align="left" | ''<span>none</span>''<u><br></u>
 
|-
 
|-
| width="80" valign="top" align="left" | '''Example:'''<br>
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| width="80" valign="top" align="left" | '''Example:'''<br>  
 
| width="100%" valign="top" align="left" | '''Close Ups:''' In a bird's eye view game one could use the '''switch to first person camera''' action in order to get a close up on some point if interest in your game or simulation.<br>
 
| width="100%" valign="top" align="left" | '''Close Ups:''' In a bird's eye view game one could use the '''switch to first person camera''' action in order to get a close up on some point if interest in your game or simulation.<br>
 
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[[Category:AgentCubes_Actions]]
 
[[Category:AgentCubes_Actions]]

Latest revision as of 00:21, 21 April 2012

Switch to first person camera.png

Definition: switch to first person camera action: will switch to the first person camera of the agent who triggered this action  
Parameters: none
Example:
Close Ups: In a bird's eye view game one could use the switch to first person camera action in order to get a close up on some point if interest in your game or simulation.