Difference between revisions of "3d Matrix Design"
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imported>Andri |
imported>Andri |
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− | [[Image:3dmatrix.png|right|300px | + | [[Image:3dmatrix.png|right|300px]] |
− | == Objective | + | == Objective == |
− | Navigate in mazes | + | Navigate your spaceship in 3D mazes and create your own 3D mazes. |
Line 27: | Line 27: | ||
** V: make matrix walls visible and maze path invisible | ** V: make matrix walls visible and maze path invisible | ||
** F: flatten (use in invisible mode if you need to see where you are and select your spaceship character) | ** F: flatten (use in invisible mode if you need to see where you are and select your spaceship character) | ||
+ | |||
+ | |||
+ | == Explorations == | ||
+ | [[Image:maze_design.png|right|300px|Maze Design]] | ||
+ | * Navigate in the existing maze in the "Maze" world | ||
+ | * Design your own maze using the "Solid Maze" world. Suggestions: | ||
+ | ** start at one end bottom layer, end at other end top layer in opposite direction | ||
+ | ** have some movement in each layer: both left, right turns | ||
+ | ** make it challenging to navigate in! | ||
+ | * To look at your maze design, get out of first-person camera mode and use the visualization keys (described above) to view things from a different perspective. | ||
[[Category:AgentCubes_Design]] | [[Category:AgentCubes_Design]] |
Latest revision as of 00:20, 1 December 2011
Objective
Navigate your spaceship in 3D mazes and create your own 3D mazes.
Controls
- Navigation:
- Left, right, up, down arrows: navigation as usual
- Shift + up/down arrows: transfer between layers (if there is empty space)
- Maze creation:
- Removing walls:
- Space bar: blow away wall in front of you
- Shift + space bar: blow away wall in layer above you
- Option + space bar: blow away wall in layer below you
- Adding walls:
- A: add wall in front of you
- Shift + A: add wall in layer above you
- Option + A: add wall in layer below you
- Removing walls:
- Visualization:
- I: make matrix walls invisible and maze path visible
- V: make matrix walls visible and maze path invisible
- F: flatten (use in invisible mode if you need to see where you are and select your spaceship character)
Explorations
- Navigate in the existing maze in the "Maze" world
- Design your own maze using the "Solid Maze" world. Suggestions:
- start at one end bottom layer, end at other end top layer in opposite direction
- have some movement in each layer: both left, right turns
- make it challenging to navigate in!
- To look at your maze design, get out of first-person camera mode and use the visualization keys (described above) to view things from a different perspective.