Difference between revisions of "Current-world Condition"

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imported>Andri
(Created page with "Category:AgentCubes_Conditions")
 
imported>Mike
 
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[[image:Current world.png|200px]]
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<table cellpadding="10" cellspacing="0" border="0" width="100%">
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<tr>
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<td align="left" valign="top" width="80"><b>Definition:</b></td>
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<td align="left" valign="top" width="100%">The <strong>current-world</strong> condition checks if the agent executing it is in a certain world. This can be useful in games, for determining behavior based on which level your character is in.</td>
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</tr>
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<tr>
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<td align="left" valign="top" width="80"><b>Parameters:</b></td>
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<td align="left" valign="top" width="100%">[[World name parameter|world name]]</td>
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</tr>
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<tr>
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<td align="left" valign="top" width="80"><b>Example:</b></td>
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<td align="left" valign="top" width="100%">??? game???
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[[Image:Current world condition example.png|500px]]</td>
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</tr>
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</table>
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[[Category:AgentCubes_Conditions]]
 
[[Category:AgentCubes_Conditions]]

Latest revision as of 21:57, 17 April 2012

Current world.png

Definition: The current-world condition checks if the agent executing it is in a certain world. This can be useful in games, for determining behavior based on which level your character is in.
Parameters: world name
Example: ??? game??? 500px