Difference between revisions of "Current-world Condition"
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imported>Andri |
imported>Mike |
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− | [[image:Current world | + | [[image:Current world.png|200px]] |
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<td align="left" valign="top" width="80"><b>Definition:</b></td> | <td align="left" valign="top" width="80"><b>Definition:</b></td> | ||
− | <td align="left" valign="top" width="100%">The <strong>current-world</strong> condition checks if the agent executing it is in a certain world. This can be useful in | + | <td align="left" valign="top" width="100%">The <strong>current-world</strong> condition checks if the agent executing it is in a certain world. This can be useful in games, for determining behavior based on which level your character is in.</td> |
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Latest revision as of 21:57, 17 April 2012
Definition: | The current-world condition checks if the agent executing it is in a certain world. This can be useful in games, for determining behavior based on which level your character is in. |
Parameters: | world name |
Example: | ??? game??? 500px |