Difference between revisions of "First-person-view Condition"

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<td align="left" valign="top" width="80"><b>Definition:</b></td>
 
<td align="left" valign="top" width="80"><b>Definition:</b></td>
<td align="left" valign="top" width="100%">The <strong>First-person-view</strong> condition checks if the agent executing this condition is in first-person camera mode, that is, it is currently the agent with the first-person camera of the world attached to it. If the executing agent is in first-person camera mode, the condition is true. Otherwise, the condition is false.</td>
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<td align="left" valign="top" width="100%">The <strong>First-person-view</strong> condition checks if the world is currently in first-person camera mode, and not in World-View mode. If the world is in first-person camera mode, the condition is true. Otherwise, the condition is false.</td>
 
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<td align="left" valign="top" width="80"><b>Parameters:</b></td>
 
<td align="left" valign="top" width="80"><b>Parameters:</b></td>
<td align="left" valign="top" width="100%">[[Checkbox parameter|checkbox]]</td>
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<td align="left" valign="top" width="100%">none</td>
 
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Revision as of 20:58, 17 June 2011

First person view condition.png

Definition: The First-person-view condition checks if the world is currently in first-person camera mode, and not in World-View mode. If the world is in first-person camera mode, the condition is true. Otherwise, the condition is false.
Parameters: none
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