Difference between revisions of "Percent-chance Condition"

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| align="left" valign="top" width="80" | '''Definition:'''
<td align="left" valign="top" width="80"><b>Definition:</b></td>
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| align="left" valign="top" width="100%" | The '''Percent-chance''' condition succeeds with a certain percent chance, as specified by a number or formula. For instance, with a value of 50 this condition will succeed, on average, 50% of the time. The Percent Chance condition chooses a random number between 1 and 100 whenever it is executed. If this number is less than the number indicated in its number field, the condition is true. Otherwise, the condition is false. Use this to introduce randomness to an agent's behavior.
<td align="left" valign="top" width="100%">The <strong>See-A</strong> condition checks if the agent at the cell indicated by the [[Direction parameter]] is of the class specified in the [[Agent Class Name parameter]]. If the cell in the indicated direction contains an agent of the specified class, the See-a condition is true. Otherwise, the condition is false. In contrast to the [[See Condition]], the See-a condition picks out all the shapes of a given agent. Use it to identify an agent regardless of the way it looks. </td>
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| align="left" valign="top" width="80" | '''Parameters:'''
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| align="left" valign="top" width="100%" | [[VAT Formula parameter|formula]]: ''a number or VAT formula''
<td align="left" valign="top" width="80"><b>Parameters:</b></td>
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<td align="left" valign="top" width="100%">[[Direction parameter|direction]], [[Agent Class Name parameter|agent class name]] </td>
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| align="left" valign="top" width="80" | '''Example:'''
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| align="left" valign="top" width="100%" | <br>
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<td align="left" valign="top" width="80"><b>Optional Parameters:</b></td>
 
<td align="left" valign="top" width="100%">[[Layer parameter]]: the See-a condition can check to see if the specified agent exists in a layer other than the current layer the agent resides on.</td>
 
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<td align="left" valign="top" width="80"><b>Example:</b></td>
 
<td align="left" valign="top" width="100%">If the Frog agent in the Frogger game sees a Truck agent to its left (no matter how the truck looks like), it will collide with it and plays a sound, changes to look like the dead frog, waits half a second, erases itself, decrements the Lives counter and broadcasts to the frog_generator to create a new Frog at the start.
 
[[Image:See a condition example.png|500px]]</td>
 
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[[Category:AgentCubes_Conditions]]
 
[[Category:AgentCubes_Conditions]]

Latest revision as of 01:22, 21 April 2012

% chance action.png

Definition: The Percent-chance condition succeeds with a certain percent chance, as specified by a number or formula. For instance, with a value of 50 this condition will succeed, on average, 50% of the time. The Percent Chance condition chooses a random number between 1 and 100 whenever it is executed. If this number is less than the number indicated in its number field, the condition is true. Otherwise, the condition is false. Use this to introduce randomness to an agent's behavior.
Parameters: formula: a number or VAT formula
Example: