Difference between revisions of "Rotate-By Action"

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imported>Corrina
imported>Corrina
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{| cellpadding="10" cellspacing="0" border="0" width="100%"
 
{| cellpadding="10" cellspacing="0" border="0" width="100%"
 
|-
 
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| align="left" valign="top" width="80" | '''Definition:'''
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| align="left" valign="top" width="80" | '''Definition:'''  
 
| align="left" valign="top" width="100%" | The '''Rotate by''' action rotates an agent by roll, pitch, and heading angles, along the x, y, and z axis respectively.
 
| align="left" valign="top" width="100%" | The '''Rotate by''' action rotates an agent by roll, pitch, and heading angles, along the x, y, and z axis respectively.
 
|-
 
|-
| align="left" valign="top" width="80" | '''Parameters:'''
+
| align="left" valign="top" width="80" | '''Parameters:'''  
 
| align="left" valign="top" width="100%" |  
 
| align="left" valign="top" width="100%" |  
[[Formula parameter|roll angle]] ''number or formula''
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[[Formula parameter|roll angle]] ''number or VAT formula''  
  
[[Formula parameter|pitch angle]] ''number or formula
+
[[Formula parameter|pitch angle]] ''number or VAT formula''
  
[[Formula parameter|heading angle]] ''number or formula''
+
[[Formula parameter|heading angle]] ''number or VAT formula''  
  
 
|-
 
|-
| align="left" valign="top" width="80" | '''Additional Parameters:'''
+
| align="left" valign="top" width="80" | '''Additional Parameters:'''  
 
| align="left" valign="top" width="100%" | [[Animation time parameter|time]]: If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world.
 
| align="left" valign="top" width="100%" | [[Animation time parameter|time]]: If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world.
 
|-
 
|-
| align="left" valign="top" width="80" | '''Example:'''
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| align="left" valign="top" width="80" | '''Example:'''  
 
| align="left" valign="top" width="100%" | [[Image:Rotate by action example.png|500px]]
 
| align="left" valign="top" width="100%" | [[Image:Rotate by action example.png|500px]]
 
|}
 
|}
  
 
[[Category:AgentCubes_Actions]]
 
[[Category:AgentCubes_Actions]]

Revision as of 18:31, 20 April 2012

Rotate by.png

Rotate by expanded.png

Definition: The Rotate by action rotates an agent by roll, pitch, and heading angles, along the x, y, and z axis respectively.
Parameters:

roll angle number or VAT formula

pitch angle number or VAT formula

heading angle number or VAT formula

Additional Parameters: time: If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world.
Example: 500px