Difference between revisions of "Rotate-By Action"
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imported>Corrina |
imported>Corrina |
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| align="left" valign="top" width="80" | '''Additional Parameters:''' | | align="left" valign="top" width="80" | '''Additional Parameters:''' | ||
− | | align="left" valign="top" width="100%" | [[Animation time parameter|time]]: If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world. | + | | align="left" valign="top" width="100%" | [[Animation time parameter|time]]: ''If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world.'' |
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| align="left" valign="top" width="80" | '''Example:''' | | align="left" valign="top" width="80" | '''Example:''' |
Revision as of 18:35, 20 April 2012
Definition: | The Rotate by action rotates an agent by roll, pitch, and heading angles, along the x, y, and z axis respectively. |
Parameters: |
roll angle number or VAT formula pitch angle number or VAT formula heading angle number or VAT formula |
Additional Parameters: | time: If time is 0, movement happens instantly. The slider() option in the time parameter connects the animation time to the slider located above the world. |
Example: | 500px |