Difference between revisions of "Switch-To-Birds-Eye-Camera Action"

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imported>Mike
imported>Mike
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| width="80" valign="top" align="left" | '''Example:'''
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| width="80" valign="top" align="left" | '''Example:'''  
| width="100%" valign="top" align="left" | '''Multiple Camera Options:''' In some games it might make sense to allow the user to switch between bird's eye camera and first person camera in these games, one could use the '''Switch To Birds Eye Camera ''' action in conjunction with the '''Switch To First Person Camera '''action to switch between cameras. &nbsp;
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| width="100%" valign="top" align="left" | '''Multiple Camera Options:''' In some games it might make sense to allow the user to switch between bird's eye camera and first person camera, one could use the '''Switch To Birds Eye Camera ''' action in conjunction with the '''Switch To First Person Camera '''action to switch between cameras. &nbsp;
 
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[[Category:AgentCubes_Actions]]
 
[[Category:AgentCubes_Actions]]

Revision as of 20:55, 5 April 2012

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Definition: switch to bird's eye camera action will remove the camera from whatever agent it may be attached to and switch back to the bird's eye camera. 
Parameters: none
Example: Multiple Camera Options: In some games it might make sense to allow the user to switch between bird's eye camera and first person camera, one could use the Switch To Birds Eye Camera action in conjunction with the Switch To First Person Camera action to switch between cameras.