Difference between revisions of "Switch-To-Birds-Eye-Camera Action"

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imported>Mike
imported>Corrina
 
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[[Image:Birds eye.png|250px]]  
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[[Image:Birds eye.png|250px|Birds eye.png]]  
  
 
{| width="100%" cellspacing="0" cellpadding="10" border="0"
 
{| width="100%" cellspacing="0" cellpadding="10" border="0"
 
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| width="80" valign="top" align="left" | '''Definition:'''  
 
| width="80" valign="top" align="left" | '''Definition:'''  
| width="100%" valign="top" align="left" | '''switch to bird's eye camera''' action will remove the camera from whatever agent it may be attached to and switch back to the bird's eye camera.&nbsp; <br>
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| width="100%" valign="top" align="left" | '''switch to bird's eye camera''' action:''will switch to the bird's eye camera&nbsp;''<br>
 
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| width="80" valign="top" align="left" | '''Parameters:'''  
 
| width="80" valign="top" align="left" | '''Parameters:'''  
| width="100%" valign="top" align="left" | <span>none</span><u><br></u>
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| width="100%" valign="top" align="left" | ''<span>none</span>''<u><br></u>
 
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| width="80" valign="top" align="left" | '''Example:'''  
 
| width="80" valign="top" align="left" | '''Example:'''  

Latest revision as of 00:20, 21 April 2012

Birds eye.png

Definition: switch to bird's eye camera action:will switch to the bird's eye camera 
Parameters: none
Example: Multiple Camera Options: In some games it might make sense to allow the user to switch between bird's eye camera and first person camera, one could use the Switch To Birds Eye Camera action in conjunction with the Switch To First Person Camera action to switch between cameras.