Difference between revisions of "Cube-Bert Design"

From AgentCubes
Jump to navigation Jump to search
imported>Andri
imported>Loon911
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
== [[Image:Cube-bert.png|right|300px|Cube-bert.png]] Objective  ==
+
[[Image:Cube-bert.png|right|300px|Cube-bert.png]]  
 +
Game inspired by the [http://en.wikipedia.org/wiki/Q*bert Q*bert] arcade video game developed by Cottlieb in the 80s. Our version uses [http://scalablegamedesign.cs.colorado.edu/wiki/Collaborative_Diffusion Collaborative Diffusion] for the "snakes" to track Cube-bert.
  
Game inspired by the [http://en.wikipedia.org/wiki/Q*bert Q*bert] arcade video game developed by Cottlieb in the 80s. Try to get Cube-Bert to visit all the red cubes to turn them into blue before the snakes (that look like Pacman's ghosts) get him. Beware, you can fall off the world!
 
  
<br>
+
== Objective  ==
 +
 
 +
Try to get Cube-Bert to visit all the red cubes to turn them into blue before the snakes (that look like Pacman's ghosts) get him. Beware, you can fall off the world!
 +
 
  
 
== Controls  ==
 
== Controls  ==
  
Use the following keys on your number pad to control (on Windows, be sure you do not have your NumLock on) <br>
+
Use the following keys on your keyboard's number pad to control Cube-bert. On Windows, be sure you do not have your NumLock on:
  
 
*7: move up and to the left (as you are looking at the current world)  
 
*7: move up and to the left (as you are looking at the current world)  
Line 13: Line 16:
 
*1: move down and to the left  
 
*1: move down and to the left  
 
*3: move down and to the right
 
*3: move down and to the right
 +
 +
 +
== Explorations and Extensions ==
 +
* Change the speed with which the "snakes" move or the speed with which the Cube-bert's presence diffuses on the cubes, to try to make the game easier or harder to play.
 +
* Implement different obstacles and enemies and place them in the world
 +
 +
<BR>
  
 
[[Category:AgentCubes_Design]]
 
[[Category:AgentCubes_Design]]

Latest revision as of 20:41, 2 May 2012

Cube-bert.png

Game inspired by the Q*bert arcade video game developed by Cottlieb in the 80s. Our version uses Collaborative Diffusion for the "snakes" to track Cube-bert.


Objective

Try to get Cube-Bert to visit all the red cubes to turn them into blue before the snakes (that look like Pacman's ghosts) get him. Beware, you can fall off the world!


Controls

Use the following keys on your keyboard's number pad to control Cube-bert. On Windows, be sure you do not have your NumLock on:

  • 7: move up and to the left (as you are looking at the current world)
  • 9: move up and to the right
  • 1: move down and to the left
  • 3: move down and to the right


Explorations and Extensions

  • Change the speed with which the "snakes" move or the speed with which the Cube-bert's presence diffuses on the cubes, to try to make the game easier or harder to play.
  • Implement different obstacles and enemies and place them in the world